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Features

Global Changes | Economic Enhancements |Full Changelog (v0.09)
Faction Improvements : Aeon Illuminate | United Earth Federation | Cybran Collective

  • Resource Allocation Removal
  • No more RAS! No longer will your enemy be able to huddle in his tiny plot of land and pump out mobile units that produce more than a fusion. Economic supremacy will depend on claiming land to expand, not turtling behind your shields.
  • Automated Mass Fabs
  • Probably one of the most irritating and easy to improve items was making mass fabs manage themselves. Now they turn off if you have full mass, or if you're running out of energy. Build as many as you want, without worrying that you'll bottom out on energy at the critical moment!

  • Mass Extractor & Mass Fab rebalance
  • One of the bigger issues with stock Supcom is that mass fabs are more efficient than upgrading mass extractors. They are now rebalanced to emphasize mass extractors over and above mass fabrication, and by implication, territory control.
  • New Power Options - Underwater and Cloaking
  • Now you can build tech 3 powerplants underwater, although at a reduced efficiency, and if you want some extra help keeping your enemy guessing, you can cloak your fusions as well.