Author Topic: So what is being changed?  (Read 195 times)

wankey

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So what is being changed?
« on: October 08, 2007, 10:26:08 AM »
T1 radar to 40 energy?

Scout to 10 e?

Strikers and Pillars with 25 projectile speed instead of the current? Removing their inaccurate whilst mobile thing or atleast making it very minimal and only noticeable when you try to notice it?

« Last Edit: October 08, 2007, 10:29:12 AM by wankey »
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Recon

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Re: So what is being changed?
« Reply #1 on: October 08, 2007, 10:42:56 PM »
Scout from 40 to 30 and range from 90 to 78.
Shields have range rings.
Fusions no longer cloak
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wankey

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Re: So what is being changed?
« Reply #2 on: October 08, 2007, 10:55:54 PM »
Striker? Pillars? Hint hint? UEF Transports overall? *nudge*
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Recon

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Re: So what is being changed?
« Reply #3 on: October 09, 2007, 05:20:57 AM »
Increase in bullet speed for strikers and pillars, yes.  Not sure what values yet tho.

Transports?? What's wrong with 'em
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wankey

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Re: So what is being changed?
« Reply #4 on: October 09, 2007, 06:14:09 AM »
Well, pawz said UEF is transport usage heavy for its units mobility, and one thing that can help is making the transports faster.

Pillars and Strikers, maybe give them the same as FA? 20 I think it is.
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Recon

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Re: So what is being changed?
« Reply #5 on: October 09, 2007, 05:41:18 PM »
Same as FA??? Twenty?!?
ROFL

Guys I think everybody needs to get "same as FA" out of their heads as justification for a change in ATW.
GPG obviously is no better at balancing a game now than ever before if they made the transports go faster than an interceptor!!!!

Come on!

As for the UEF transports, they are already the best.  They have more hooks than the other factions and they go faster already.  Plus they have a good air-to-ground weapon.  Plus the UEF T2 gunships can carry tanks!!  What more do you want?!?
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CovertJaguar

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Re: So what is being changed?
« Reply #6 on: October 09, 2007, 06:14:35 PM »
I think he was talking about the tank bullet velocities.  :-\
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Recon

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Re: So what is being changed?
« Reply #7 on: October 09, 2007, 09:24:07 PM »
D'oh.
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Gray

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Re: So what is being changed?
« Reply #8 on: October 11, 2007, 08:53:06 PM »
Any possiblity on more jamming for UEF?  Anything that could possibly help hide the ACU once it gets spotted (and thus shows up constantly on radar) would be awesome.
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Living the dream, one day at a time...

Hart

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Re: So what is being changed?
« Reply #9 on: April 03, 2010, 10:33:01 PM »
GPG obviously is no better at balancing a game now than ever before if they made the transports go faster than an interceptor!!!!


I also recognize why the transports were halved. It's the most pathetic way to balance a game... to the point where a grade 6 kid can balance something.

Necro, I know, but it's with a purpose..

Quote
Supreme Commander 2 Update Released
March 25, 2010, 2:42 pm - Valve - Product Update

....

Transports

    * Reducing Health from 4000 to 3000.
    * Increased Energy cost from 430 to 600.
    * Decreased Regen from 11 to 5.

Link

Seriously, anyone else laughing this hard?

Pawz

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Re: So what is being changed?
« Reply #10 on: April 17, 2010, 09:38:47 PM »
Yup, I've pretty much deep-sixed the notion of making ATW for Supcom II, ever.

Unfortunate, but that's what happens when a company designs for a console I guess. :(
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